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When it fills, the territory becomes captured.Īrguably the most important aspect of gang culture in game is the ability for gangs to make organized plays for territories around your facility and claim enforced ownership. The red warning sign has a black line rotating around its circumference. Gang members will not participate in any kind of reform program or prison labour scheme except for parole. The danger level of the prison will rise too. If a gang leader is punished, all of their soldiers will become extremely disgruntled and may start trouble. Gang members are loyal to one another and will fight to defend one another if one is attacked, either by a guard, common prisoner or rival gang member.Īs aforementioned, gang members are extremely loyal to their leader.
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They are an imperative part of any gang, handpicked by the leader themselves. As such, they will hold frequent meetings with all the available soldiers of that gang, but will never actively participate in one themselves. They are superior to soldiers and are responsible for the organization of gang plays. They will engage in gang plays and other miscellaneous duties.Ī small number of your gang members will be lieutenants, dependent on the number of soldiers there, for every 10 soldiers, 1 soldier will be promoted to lieutenant by the gang leader. The higher the number of gang soldiers, the stronger the gang itself. Most of the members of a gang will be soldiers, the most subordinate and common rank. They are also able to promote already serving gang members to become Gang Lieutenants. Leaders are responsible for the recruitment of new gang soldiers. This means that every gang will be led by a Gang Leader. Gangs are small communities and run on a fixed hierarchy. The colors of the gangs are merely ways to identify gang members, they provide nothing else to the game. Medium and maximum security inmates are prisoners most likely to arrive at your facility already affiliated with a gang.Ĭurrently, there are three types of gangs a prisoner could potentially be a part of.Īll gang members will be highlighted in their respective colour when viewed via the Gangs overlay under the intelligence tab. All members of a gang can be viewed via the 'Gangs' overlay under Intelligence.
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Gang members are visually distinctive due to their full-body tattoos which are symbolic of the gang they belong to. They became a feature in the game after the release of Alpha 34. A player enables Gangs via Map Settings.A player creates a new prison from the start menu.They are an optional in-game feature that can be enabled when: Gangs, in Prison Architect, are organized bands of prisoners who work collectively to achieve criminal goals.